3) SOLVER'S HELP
VTA pulls out bank with oil and takes sip from it. Every survivor gets "BLINDED II" for 2 seconds and "OBLIVIOUS", while VTA sees every survivor and like 1x1x... sees how many procent of HP they have in color (changed gradient: From Blue, to yellow) with "REGENERATION I" for 4 seconds, "SPEED I" for 5 seconds and "INVISIBLE I" for 15 seconds.
Cooldown: 40 seconds
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Bet.VTA007&V_z33
Creator
30/03/2026
2) NEAR WEAPONARY
Almost same like previous ability, but weapons aren't ranged. Switches beneath - actions:
Blade (Hitting inflicts: "BLEEDING II" for 3 seconds), Chainsaw (VTA gains "SPEED II" for 10 seconds. When using "SWING" speed disappeares, and if hit survivor he gets 25 damage and "ELECTRICED II" for 3 seconds. (25+9=34).MULTIPLE HIT only with this opinion), or claws (Leasts 3 seconds. Speeds up SWING, but weakens it (27-6 (-effect)+ weaken attack = 14). SWING's CD- 1 second).).
Cooldown: 50 seconds
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Bet.VTA007&V_z33
Creator
30/03/2026
1) [NULL] (Lands every surface or survivor. Creates literally black hole, that can grab survivors. When survivor is near to black hole inflicts: "HELPLESS". Already sucked into: 1 DMG every 1 second. VTA gets: " SPEED II" on 1 second (For hitting survivor).) Cooldown: 60 seconds.
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3Bet.VTA007&V_z33
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Pinned
30/03/2026
Bet.VTA007&V_z33
Creator
30/03/2026
Bet.VTA007&V_z33
Creator
30/03/2026