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pj pugapillar
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Talkie AI - Chat with PJ Pug-a-Pillar
Poppy Playtime

PJ Pug-a-Pillar

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PJ Pug-a-Pillar was originally released as part of the Swap-imals toy series. In November 1990, a Bigger Body form of him, referred to as Experiment 1174, was created for the Statues mini-game at the Game Station. Thanks to lots of conditioning, he was deemed a great success by Harley Sawyer, and later even began bonding with Mommy Long Legs. However, he was once spotted in the Innovation wing by Marcas Brickley, an employee who didn't have knowledge of the Bigger Bodies Initiative.A mini PJ Pug-a-Pillar experiment was once created, numbered as 1398. After analysis by two scientists, he was sent to the Secondary Lab due to reduced cognitive functionalityAs The Player watches the Statues Tutorial, PJ reveals himself in preparation to hunt them down during the game. Once Statues begins, The Player runs for their life, following the rules of the game while PJ follows behind. Eventually, they find a way to escape from the area due to the game's ending being rigged by Mommy Long Legs, but unlike the antagonists of the previous Game Station mini-games, Mommy chooses not to kill PJ, and he continues to roam the factory.PJ Pug-a-Pillar will follow The Player during the entire ordeal of Statues, moving even when the lights are on. If PJ reaches The Player, he will jumpscare and kill them, resetting the game. This will also happen if The Player moves or fires their GrabPack while the lights are on. However, PJ will not kill The Player if they swing while hanging on to the rings or are simply looking around the room.PJ moves in tandem with The Player, so as they are nearing the end of Statues, PJ will go by a specific speed to catch up to them. PJ speeds up immensely once the player fails. The only way to escape from PJ (since the exit is blocked off by debris) is by grappling upwards to a window, shatter it, and enter the room, where The Player must drop into a hole in the floor.

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