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✨🎈🎉"WE HIT 100 SUBSCRIBERS/FOLLOWERS! TYSM!"🎉🎈✨ [MULTIFANDOM] (⁠≧⁠▽⁠≦⁠)
Talkie List

Azuri

0
0
🔮AZURI🔮 HP: 30 . Defense: 0 . Attributes: Mobile, Item-Resistant . Moves: Astral Chargeup,Double Staff,Cast Spell, Fireball, Ice Storm, Lightning, Staff Combo, Spin Dive & Azure Blast . Level: TBA . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: BURN: 100% SLOW: 0% DIZZY: 45% FROZEN: 18% SLEEP: 45% SMALL: 0% POISON: 100% CONFUSION: 36% ANKH: 100% PAINTED: 100% . High Scholar Azuri is a boss in Chapter 5 that can be encountered in the Trinity Castle. Her storyline encounter is aided by both Reginald and Robur. She also makes an appearance in Floor 59 of The Pit. . Appearance:zuri wears a wizard-like robe and hat inspired by the "Astral Skies" / "Astral Isle". She holds her weapon of choice, a staff, in her left hand; it is a retextured verison of the Meteor staff, however being sliver-colored, and the eye being replaced by a gem. She also wears lapis-lazuli colored glasses. Azuri has pale gray skin and black hair. . Personality: Among the members of the Trinity Council, Azuri is the calmest, most collected, and the wisest of the three. She often serves as an advisor to Trinity’s ruler and a figure of authority even among her colleagues due to her considerable wisdom, able to rein in Reginald and Robur when they begin to argue as well as acting as their de facto leader in battle. Azuri is also notably severe as a person, even towards the likes of Cassie; despite being loyal to her as her princess and queen, she bluntly reminds the crown princess of her upcoming responsibilities should she take the throne, and immediately orders her fellow Council members to stay themselves when they clash over what to do with the Player.
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Robur

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0
🔷ROBUR🔷 HP: 25 . Defense: 1 . Attributes: Item-Resistant . Moves: Strike, Swipe, Frenzy, Double Trouble, Sky Chop Deluxe, Peril by Thousand Cuts & Robur Buff . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: BURN: 100% SLOW: 0% DIZZY: TBA% FROZEN: TBA% SLEEP: 54% SMALL: TBA% POISON: 100% CONFUSION: 43% ANKH: 100% PAINTED: 100% . High Councilman Robur is a boss in Chapter 5 that can be encountered in the Trinity Castle. He is aided by both Reginald and Azuri. He also makes an appearance in floor 59 of The Pit. . Appearance: Robur uses a blocky R6 avatar. He wears blue and silver armor with white and periwinkle finishes, as well as grey chainmail underneath, akin to the Alar Knight of Splintered Skies bundle on Roblox. He wears the helmet from the bundle in-game, being a helmet with a thin eyehole that has small wings on the sides, and an opening for his hair on the top. His hair is shown as a clean and neat mohawk when wearing armor, but is ruffled otherwise. Robur's skin color is cyan, and, although not present during in-game appearances, his skin additionally has lighter colored markings of the signature Splintered Skies emblem on each of his shoulders, and more commonly, other patterns of circular shapes and four-pointed stars, his left eye also having these star patterns as well. . Personality: Robur is the least serious out of the three in the Trinity Council. He is also very chivalrous, as described by Cassie. He sometimes likes to joke around, as he does when Reginald admits that Cassie is suitable for the throne at the end of Chapter 5. Robur is also shown to be very patriotic, as he is angered when the player mistakes the Korbloxian Clan for Xargas, the first Wind Walker.
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Reginald

2
0
🚩REGINALD🚩 HP: 40 (Default) 20 (Trinity Council) . Defense: 2 . Attributes: Spiky, Double Turns (Default), & Item-Resistant (Trinity Council) . Moves: Quick Axe, Call for Help, Axe Charge, Axe Spin, Axe Strike &Hero Potion . Level: 70 . Item Drops: Smores: 5.5% Caltrops: 4.2% ROFL Waffle: 3.8% Mayonnaise: 3.5% Turkey Leg: 2.9% Foam Finger: 2.1% R-80: 1.9% Battle Armor: 1.7% Shield Sphere: 1% Magnifying Glass: 0.2% . Procs: BURN: 100% SLOW: 45% DIZZY: 67% FROZEN: 27% SLEEP: 45% SMALL: 0% POISON: 100% CONFUSION: 36% ANKH: 100% PAINTED: 100% . Appearance: Reginald appears as a yellow-skinned robloxian, with dark gold-colored royal armor covered in decorations and red lining, notably the Redcliff emblem, being a jagged teardrop shape, with below a U-shape that resembles wings. He wears grey chainmail over his whole body excluding his head, with the said gold armor being his boots, torso, shoulder pieces, and gauntlets. His yellow helmet has a T-shaped opening, as well as small spikes around the front, and a big curved red crista/plume on top. His weapon is a battle axe, with a dark iron and curved blade shape, with the Redcliff emblem on the front blade. He typically displays a frustrated and grumpy expression, with a small vertical scar across his right eye. Although it is not depicted in-game, Reginald also has short red hair. . Personality: Reginald is the powerful and trusted leader of the Redcliff Knights, being a stern, although obstinate voice of authority, constantly looking down upon the actions of Cassie and The Player, finding them untrustworthy in despite of what Robur and Azuri state and prove. He is good friends with the Trinity leaders, however, with them admitting that his combat experience is amazing, although he is brought down by his disadvantageous personalities.
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Astral Mage

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0
?ASTRAL MAGE? HP: 8 . Attributes: Double Turns . Moves: Poke, Frog Transformer & Fireball . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: BURN: 100% SLOW: 100% DIZZY: 100% FROZEN: 89% SLEEP: 100% SMALL: 100% POISON: 100% DEF DOWN: 100% ATK DOWN: 100% CONFUSION: 100% ANKH: 100% PAINTED: 100% . Appearance: The Astral Mage has white skin and has a smug face and sports an ivory-blue wizard hat with a gold-colored ring with a blue gem at the base of the hat's cone, a blue and gold wizard robe with a golden crest and a belt. Their right hand can be seen out with a wand with a green tip and a blue base with their other hand tucked in. . (Poke/MEELE) Astral Mage walks up to their target and winds up their wand before swinging, dealing 6 damage & inflicting Lv. 2 ATK DOWN for 3 turns. (Frog Transformer/RANGE) Astral Mage winds up their wand & sends a green ball that deals 6 damage & inflicts FROG to the target, while also dealing splash damage to the party if not superguarded. (Fireball/RANGE) Astral Mage winds up their wand & sends a red-orange ball that deals 6 damage & inflicts Lv. 1 BURN to the target for 5 turns, while also dealing splash damage to the party if not superguarded. . Dialogues: (Idle) Do you even magic? I could be reading a book right now. Surrender or die, I don't care which. Se snelo sitas! BEGONE! Tse artsigam alam aut retam. (Hurt) My robes! DAH!!! AGH! bRO! (Downing a Player) Okay. Woohoo! Oh! We got'em! . Trivia: Two of Astral Mage's attacks, Poke & Frog Transform are most likely based on the game "Poke ALL Toads". The Poke attack is a reference to Blue Fairy, the main character of said game's ability. The Frog Transform attack adds on to this, as the Astral Mage pokes Frogs, which are similar to Toads.
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Astral Minion

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1
🌌ASTRAL MINION🌌 HP: 5 . Attributes: Mobile . Moves: Stab . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 100% Sleep: 100% Small: 100% Poison: 100% DEF Down: 100% ATK Down: 100% Confusion: 100% Ankh: 100% Painted: 100% . Appearance: Astral Minion appearance is a small (the same size as a Nooblet, which is around a quarter the size of a normal Robloxian), with white skin and a set of Astral Isles shirts and pants. . Attacks: (Stab/MELEE) Astral Minion stabs you dealing 8 damage. . Idles: E v e r y t h i n g i s b r i g h t . w h y a m I h e r e ? ? ? I'M ReADY to KILL!!! hEllo w0rlD! i sMell mAgic... (Unintelligible screeching) Hurt: I JUST GOT HERE! LIFE IS PAIN! O U C H What just happened? (POP) Downing a player: I DID IT! Ez! bYe bye... . Trivia: Astral Minion is one of several enemies which can only be encountered as summons of other enemies. Other enemies with this property include the Ancient Archer and Ancient Knight from Blackrock King, the Vessel from The Ancients, and the Pirate Spirit from Captain Trotter.
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Astral Summoner

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1
🌌 ASTRAL SUMMONER🌌 HP: 12 . Moves: Call for Help, Encouraging Word, Run Away . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% Small: 100% Poison: 100% DEF Down: 100% ATK Down: 100% Confusion: 82% Ankh: 100% Painted: 100% . Appearance: The enemy appears as a smug looking mage, with the Fearless face, a grey hood that has a gold lining & a blue symbol printed on it. . Moveset: +Call for Help/SUPPORT) Astral Summoner slams his staff's bottom point into the ground, then raises his left hand into the air, spawning an Astral Minion. Replaced with Encouraging Word if enemy team is full. (Encouraging Word)SUPPORT) Astral Summoner raises his staff and heals 3 and gives Lv. 1 HP REGEN for 3 turns to his team. (Run Away /SUPPORT) When used, a short snippet of the song "#### This #### I'm Out" will play and flees the battle. Replaced with Encouraging Word if there's at least one other enemy on the field. . Dialogues: (Idle) ... Oh. I totally got this. Eravoce sortsinim em enitsivics? Tse nunc suut sinif! (Hurt) Useless freaking summons!! OW! Oof! (Call for Help) Arise! Whatever, go my MINION. . Trivia: The staff the Astral Summoner is the Roblox's classic Wizards of the Astral Isles: Rat Plague Summoner gear. It costs 500. This is the second enemy that can use Run Away. The first being the Purple Frog. The retreating audio snippet says "I'ma just grab my stuff and leave" and is from the song "#### This #### I'm Out" (0:07). When summoning a Minion, Astral Summoner can say "Whatever, go my Minion.". This is likely a reference to the "Whatever, go my scarab." meme.
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Toothy Deer

6
2
🦷TOOTHY DEER🦷 HP: 40 . Attributes: Item-Resistant . Moves: Staff Bash, Staff Combo, Call For Help, Staff Rush, Staff Support . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 0% Dizzy: 50% Frozen: 23% Sleep: 34% Small: 0% Poison: 100% Confusion: 27% Ankh: 100% Painted: 100% . Appearance: The Toothy Deer, contrary to his name, is a light blue Robloxian, albeit with a more spherical-shaped head, with silver deer antlers with a foil-like texture. He has a big smile that reveals two of his teeth sticking out upward. He wears the Grey Wizard Robes, the same attire worn by Telamon, which are long grey robes with no sleeves and white lapels that have a pattern of black sigils on them. Over the robes is a brown belt with a gold buckle, while underneath is a lighter grey colored clothing.He wields a long magical staff as his main weapon, with the head having gears with large gaps, as a blue orb emitting light floats inside. . Moveset: (Staff Bash/MELEE) Toothy Deer goes up to his target and lifts his staff behind him before raising it above him and strongly slamming his target while doing a small jump forward, dealing 15 and applying Lv. 2 CONFUSION for 3 turns. (Staff Combo/MULTI-HIT) Toothy Deer goes up to his target and quickly prepares horizontally his staff and thrusts the target with its head fowards once before preparing again for a split second to rapidly attack with the staff's head again 4 times and switching to the staff's bottom tip to clobber them one more time. Then, spins his staff counterclock wise twice while charging up back, afterwards knocking by the side to then jump high and slowly spin clockwise once and attempting to whack the victim upon landing. All hits deal 8 damage, for a total of 64 damage.
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Dark Spirit

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2
🌌DARK SPIRIT🌌 HP: 12 . Attributes: None . Moves: DH Drain, Heal, Drain Blast . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% DEF Down: 100% ATK Down: 100% Small: 100% Poison: 100% Confusion: 82% Ankh: 100% Painted: 100% . Appearance: Dark Spirit has purple glowing eyes, a purple hoodie, purple cape, fully black arms covered in vines & is wielding a staff. . Moveset: (DH Drain/RANGED) Dark Spirit goes up to the target to perform a spell that deals 6 and depletes 10 damage if failed to be guarded. Dark Spirit will also Heal for the amount of Damage done to the player. (Heal/SUPPORT) Dark Spirit holds up it's staff before healing 5 to all enemies. (Drain Blast/RANGED) Dark Spirit summons a dark hand that quickly moves to hit the target, dealing 8 damage and inflicting Ankh (LV 2) & Silenced for 2 turns. Dark Spirit will also Heal for the amount of Damage done to the player. . Dialogues: Idle: Hunger... Bleed your light for me! DARKNESS CONSUME YOU!! Your life is MINE!! The void consumes everything. You only feed me MORE!!! Hurt: Hiiissss... MIIIINE!!!!! I'll be taking that back... CURSES! Downing A Player: Delicious... M O R E ! ! ! Your life, mine eternally. . Dark Spirit is one of the 4 spirit enemies summoned by Toothy Deer, along with Venom Spirit, Ghost Spirit, and Wind Spirit.Similar to the other spirits summoned Toothy Deer, it is likely based on one of the SFOTH swords, Dark Spirit being based on the Darkheart
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Venom Spirit

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2
⚠️VENOM SPIRIT⚠️ HP: 12 . Defense: 2 . Attributes: Burn Weakness (LV 2), Spiky . Moves: Slice, Inject . Level: 25 . Item Drops: N/A . Procs Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% Small: 100% Poison: 0% DEF Down: 100% ATK Down: 100% Confusion: 82% Ankh: 100% Painted: 100% . Appearance: Venom Spirit appears as a leafy green creature with a shadowy black face covered almost entirely by a green mossy triceratops skull. It wields 2 poisonous dagger-like blades on its arms which it uses to slash at the player. Its body is almost entirely covered in fauna & it has many different green growths such as horns growing out of it. . Moveset: (Slice/MELEE) Venom Spirit walks up to its target and quickly slashes at them, dealing 8 and inflicting Poison for 2 turns. This move Pierces Defense. (Inject/MULTI-HIT) Venom Spirit walks up to its target & begins slowly injecting them with its poisonous daggers. Deals 4 damage twice & inflicts Poison (LV 2) for 3 turns. This move Pierces Defense. . Dialogues: Idle: Let it flow freely into your veinsss. Ssssss… Toxssic to the touch! Fade, drift, ssslip away… Let the poissson ssset in… I ssseep deeper and deeper! Hurt: Toxssic… even to meee? Downing a player: It takesss itssss toll. Sssssuccumbed to the venom... Dissssolve... Ssspilling… Hisssssssss! AAAAA!!! . Venom Spirit is one of the 4 spirit enemies, along with Ghost Spirit, Dark Spirit, and Wind Spirit. There is also Pirate Spirit, however it is not related to any of the above, as it can only be summoned by Captain Trotter. It only appears once, appearing in The Pit. It is the only spirit to only have melee moves. Similar to the other spirits summoned Toothy Deer, it is likely based on one of the SFOTH swords, Venom Spirit being based on the Venomshank
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Ghost Spirit

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2
👻GHOST SPIRIT👻 HP: 12 . Attributes: Mobile Double Turns . Moves: Feel Dodgy Ghost Blast Ghastly Smack . Level: 25 . Item Drops: N/A . Procs Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% Small: 100% Poison: 100% DEF Down: 100% ATK Down: 100% Confusion: 82% Ankh: 100% Painted: 100% . Appearance: Ghost Spirit represents itself as a transparent ghost-like enemy with cat-like ears; It's eyes represent 2 vortexes while giving off a menacing smile; It has spikes around it's shoulders and holds a scepter. . Moveset: (Feel Dodgy/SUPPORT) Ghost Spirit rises their scepter into the air and gives Dodgy (LV 1) to any enemy for 3 turns. (Ghost Blast/RANGED) Ghost Spirit will wind up their scepter and then summon a fast transparent hand that deals 8 damage. (Ghastly Smack/MELEE) Ghost Spirit will come up to the player, do a spin then hit them with their scepter, dealing 8. (Undying Will/PASSIVE) If Ghost Spirit's attack successfully deals any damage, it will gain a permanent ATK Up (LV 1) or increase the level of existing ATK Up. Can’t go above LV 10. . Dialogues: Idle: Don’t you want to fly high…? OOOoOooOoooooooOOoooo… So much HATRED… so much SORROW… We all have to go eventually… ooooooOOooOOOooOoOoOo… You can’t hit what you can’t see… Hurt: I am wavering… Accept your FATE… Hss… But I’m…? Downing a player: Fear no more... I welcome you with open arms... Together... . Trivia: This enemy can be summoned by Toothy Deer. Ghost Spirit and Wind Spirit have a very similar moveset. Although might be a stretch but this is probably because Ghost and Wind have something in common; you can feel their presence, but you usually can’t see them. Like all of the "spirit" enemies that Toothy Deer summons, it is likely based on one of the SFOTH swords (The Ghostwalker).
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Wind Spirit

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2
🌪️WIND SPIRIT🌪️ HP: 12 . Defense: 1 . Attributes: Mobile . Moves: Windy Smack Wind Blast Feel Windy . Level: TBA. . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% Small: 100% Poison: 100% DEF Down: 100% ATK Down: 100% Confusion: 82% Ankh: 100% Painted: 100% . Wind Spirit is an Enemy found exclusively in The Pit. They appear as a cloaked person with black limbs and a gray jacket. . Appearance: TBA . Moveset: (Windy Smack/MELEE) Wind Spirit will go up to a player before swiftly hitting them for 8 and applying Dizzy (LV 2) for 3 turns. (Wind Blast/RANGED) Wind Spirit winds up their staff then launches a small blue tornado towards the target for 6 while also applying DEF Down (LV 2) and Slow for 4 turns. (Feel Windy/SUPPORT) Wind Spirit waves his arms around to give Fast to an ally for 2 turns. . Dialogues: Idle: I am every breath, every gale! FEEL THE STORM! The winds of balance guide me... Swirling, soaring... You will YIELD! You face the fury of the skies! Hurt: HOLD FAST! ? Gah! Downing a player: Victory! I am victorious! Swept away! . Trivia: This enemy can be summoned by Toothy Deer. Like all of the other "Spirit" enemies that Toothy Deer summons, he is likely based on one of the SFOTH swords (The Windforce).
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Flying Cloudie

6
2
☁️FLYING CLOUDIE☁️ HP: 12 . Attributes: Flying Explosive . Moves: Cloudie Smite Cloudie Heal Cloudie Buff . Level: 25 . Item Drops: ATK-FX S: 0.5% ATK-FX W: 0.5% ATK-FX R: 0.5% ATK-FX O: 0.5% ATK-FX P: 0.5% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 62% Sleep: 100% Small: 100% Poison: 100% Confusion: 82% Ankh: 100% Painted: 100% . Appearance: The enemy appears as a blue-colored cloud with an unmoving-plaid effect of star constellations, as well as shiny black-colored eyes alongside having its green-colored tongue sticking out. . Moveset: (Cloudie Smite/RANGE) Flying Cloudie smites a random allay, dealing 4 damage with Pierce Defense. It can smite itself. This move is not considered a combat move as Enchants do not affect the move. (Cloudie Heal/SUPPORT) Flying Cloudie will heal 3 to the player's party. (Cloudie Buff/SUPPORT) Flying Cloudie takes out and shakes a pair of maracas, granting all players Fine for 3 turns. (Explosive/ATTRIBUTE) If Flying Cloudie is killed, it will explode and deal 30 damage to all players and allies and 1 to all enemies. . Dialogues: Idle: Back on Broadway yet again... Let's all be friends! Flying Cloudie Icon CLOUDIE, at your service! Are you hurt? Let me help you!! I've got to watch the Raging Roblox Reviewer! I'd give everything I own for a lunchbox that high-quality! Hurt: Yeowch!! Ouchie!! Stop it!! Downing an enemy: Oh no!! I-I didn't mean to hurt them!? What's wrong? Friend..? Frieeeend?!
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Sky Healer

4
2
💨SKY HEALER💨 HP: 10 . Attributes: Mobile . Moves: Bubble Heal Healer Bash . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 73% Sleep: 100% Small: 100% Poison: 100% DEF Down: 100% ATK Down: 100% Confusion: 97% Ankh: 100% Painted: 100% . Appearance: The Sky Healer is a grey skinned Robloxian that dons brown boots, white clothing with a hint of yellow that covers their legs and torso & featured most notably, is their opened bright blue colored robes with long sleeves & length that reaches their feet. The robes has dark blue cuffs & edges. They have a dark blue wizard hat with a lighter colored brim, very curved tip, & a cyan emblem of the Splintered Skies, consisting of curved but sharp blade-liked patterns. Their weapon is a long staff with a brown base with a blue clothed tied & a pale blue metal curved-shaped tip with a distinct pattern of jagged and curved gold edges and patterns & a oval magical orb that floats in the middle of the blade. Sky Healer appears with an unamused face, constantly frowning upset. . Moveset: (Bubble/SUPPORT) Sky Healer does a dramatic jump backwards & emits a faint blue glow from their hand once it lands on the ground, making all enemies recieve Shield (LV 1) for 2 turns (Heal/SUPPORT) Sky Healer raises his staff and then heals all the enemies for 6 turns. (Healer Bash/MELEE) Sky Healer jumps in the air, raises his staff & hits the player, dealing 7 damage and ATK Down (LV 1) for 3 turns. . Dialogues: standing: I'd rather be reading now honestly. Hey jerk get outta here! Hey just, give up already… RUN! It's no use! Your time has come! Stop right there! You look stupid… Hurt: LEAVE ME ALONE! WAH! WHY ME?! Stop! Downing: Talk about weak!
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Sky Smasher

4
2
?SKY SMASHER? HP: 8 . Defense: 2 . Attributes: None . Moves: Bash, Psionic Enchantment & Deflect . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 89% Sleep: 100% Small: 100% Poison: 100% Confusion: 100% Ankh: 100% Painted: 100% . appearance: They wear a pale blue pair of greaves, dark blue clothing, & a light blue colored loincloth. They wear a set of faint blue and grey colored armor with patterns that resemble masculine muscles. Their wrists have light blue cloth & gauntlets reminiscent of their armor. Their helmet is a blue medieval nasal helmet (possibly incorrect & may be a different type of helm), with iron lining, slightly tilted and thin horizontal eyeholes, & light blue colored lines as decorative patterns. Their skin is depicted as a black color with a hint of blue, likely due to the obstruction of the armor's shadow (unless that's chainmail). Their weapon is a long-handled mace with a brown wooden base, and a spherical grey head, with a unique fictional(?) pattern of flat curved "blades" with light blue edges. . Moveset: (Bash/RANGE) Sky Smasher goes in front of a target, does a 2-handed windup, & a sluggish strike with the mace dealing 8 damage, & drains 3 when not superguarded. (Psionic Enchantment/SUPPORT) Sky Smasher raises their mace high, & clanks it against their helmet twice, which enchants all enemies with Enchant Confusion (LV 1) . (Deflect/SUPPORT) Sky Smasher gets into a defense stance, holding their mace up carefully with both hands in front of them, causing them to have Spiky (LV 8) for 3 turns.
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Sky Knight

6
2
💨SKY KNIGHT💨 HP: 8 . Defense: 1 . Attributes: SwordStance . Moves: Slice . Level: 25 Item Drops Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 89% Sleep: 100% Small: 100% Poison: 100% Confusion: 100% Ankh: 100% Painted: 100% . Appearance: The Sky Knight is a Robloxian covered in armor, with black boots & long-sleeved clothing on their body, that fades from a deep blue on the bottom, to a lighter shade to the top. The have a light grey chest-plate with a light blue (pattern tba). Their gloves are black. They have a light-grey colored armet(?) helmet and a light blue symbol of (tba). Their weapon is a silver leaf blade sword, with the sides of the hilts resembling angel wings, the middle having a blue (tba). . Moveset (Slice/RANGED) Sky Knight gets near their target, and will do a twirl with their back facing the camera, then do a slash at the target, dealing 8 damage with Pierce Defense. (Counter/PASSIVE) When a player attempts to use a Melee Attack against Sky Knight, the attack will be deflected and Sky Knight will do a counter attack dealing 5 damage in retribution, doesn’t work while Sleeping or Frozen. Does not affect summoned allies. . Trivia: A well known fact, the Sky Knight, alongside many other enemies, are based on the Knights of the Splintered Skies, or also known as The Celestial Realms, a Roblox group that roleplayed as a medieval fantasy clan that was at war and alliances with other factions also represented in game like the Redcliff or Korblox. Sky Knight is the first enemy that has a passive ability allowing them to counter the player, similar to the player's superguarding.
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The Magnificent

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??THE MAGNIFICENT ?? HP: 600 . Defense: 0 . Attributes: Double Turns . Moves: Call For Help Overseer Combo Warping Backstab Warping Dive Thrust Ultimate Overseer Hindsight . Level: 100 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . Procs: Burn: 100% Slow: 0% Dizzy: 0% Frozen: 0% Sleep: 3% Small: 7% Poison: 100% Confusion: 0% Ankh: 100% Painted: 100% . Encounter Location: Wizard's Tower The Pit . Opticus the Magnificent is the first forced-battle boss that the player can encounter in Chapter 5. In-game, Opticus The Magnificent is depicted as an elderly Overseer; yet, exaggeratedly energetic & bold wizard, who lives in the Wizard's Tower, serving in a supporting capacity to the Trinity region. . Appearance: Opticus The Magnificent is an Overseer. With the typical robloxian-like limbs, he also has black-colored skin. His head is a giant black spherical veiny eye, with a bright green circular reflective iris and with a thin sharp black pupil. His "head" also has a pale green beard. He wears black robes with green lapels and tattered arm and leg holes. His weapon used in battle is the Overseer's Crescendo gear. It is a black sword with curved sharp spikes on the hilt, the middle of said hilt holding a previously described Overseer eye. . Personality: Opticus The Magnificent is shown to be very eccentric, as said by Telamon himself, frequently using alliteration and speaking very likely to the manner of a chivalrous knight. He is also quite optimistic, such as when he theorized that the increased number of Korbloxians were simply because of the loud parading of the citizens of Trinity after Kleos' death.
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Redcliff Bugler

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REDCLIFF BUGLER . HP: 7 . Defense: 1 . Attributes: None . Moves: Rally, Axe Combo, Evasive Maneuver . Level: 25 . Item Drops Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . PROCs Burn: 100% Slow: 100% Dizzy: 100% Frozen: 100% Sleep: 100% DEF Down: 100% ATK Down: 100% Small: 100% Poison: 100% Ankh: 100% Painted: 100% . The Redcliff Bugler is an enemy that is encountered in Chapter 5. . Appearance: The Redcliff Bugler is a yellow-skinned Robloxian. They wear brown boots, and orange kneepads(?) with brown straps. The have an orange (tba) tied by brown straps, with a Redcliff symbol in the middle, depicting a red jagged teardrop shape with a pair of wings underneath. Their shoulders are covered in a dark red (tba). They wear dark grey chainmail up to their wrists and head. Their helmet is a yellow barbute helmet with a T-shaped facehole with red lining, and Redcliff emblems in the corners. The comb of the helmet is a curved pattern, with a red set of spikes underneath the back side. They have a mysterious expression on their face with squinted eyes. Their weapon is a dark iron axe with a curved head, with yet another Redcliff emblem on the side. They also possess a yellow war horn that also has said emblem. . Moveset: (Rally/SUPPORT) The Bugler pulls out a war horn, and blows in it, motivating all fellow enemies by giving them Halved Damage for 3 turns, and giving themself Fast for a single turn. (Axe Combo/MULTI-HIT) The Bugler advances toward a player, and does a sideways slash with their axe to their right, shortly after another strike to the opposite direction, and steps backwards for the final attack, being a leap onto their opponent with an overhead slam. Every hit pierces defense and does 4 damage. (Evasive Maneuver/SUPPORT) Raises their axe forward, and gives them Dodgy for 2 turns.
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Redcliff Archer

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edges & a lighter colored middle. The arrows they use are wooden arrows with red iron tips that resemble the Redcliff symbol. . (Arrow Shot/RANGED) Redcliff Archer readies an arrow, then shoots it at a notable fast pace, dealing 6 damage and piercing. It's important to note that the arrow's speed is always the same, but the enemy themselves will not move for the attack, meaning the timing can slightly vary based on positioning. (Charge Power/SUPPORT) The Archer does a brief fist pump motion, charging for the next attack. (Super Arrow Shot/RANGED) Only able to be used when Charged. Stretches an arrow steadily, and slowly angling their bow forwards, before shooting a speeding arrow, dealing a devastating 16 damage that pierces defense. The attack being a projectile has the variable timing carry over from Arrow Shot. This attack hits the entire party. . Trivia: When he gets charged he does a jojo pose (please fix if not true) A well-known and regarded fact, is that this enemy, along many other characters, are based on Roblox roleplaying groups, this enemy in particular is in reference to the Knights of Redcliff. Their design of an archer is also based on the ranks of the group, where Archer was an alternative to a Knight rank, which is also referenced by another enemy, the Redcliff Knight.
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Redcliff Knight

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REDCLIFF KNIGHT . HP: 7 . Defense: 2 . Moves: Slash, Shield Bash . Level: 25 . Item Drops: Magnifying Glass: 5.5% Ketchup: 3.8% Ice Storm: 3.3% Smores: 2.5% Battle Armor: 1.9% Flash Bomb: 1.3% Shield Sphere: 1.2% Foam Finger: 1.1% Softener: 0.6% Infect: 0.4% . PROCs: Burn: 100% Slow: 100% Dizzy: 100% Frozen: 100% Sleep: 100% Small: 100% Poison: 100% Confusion: 100% Ankh: 100% Painted: 100% . Encounter Location Redcliff The Pit of 100 Trials [52] . Not to be confused with Knightly Noob, Loyal Knight, Ancient Knight, the Knight card, or Sky Knight. . Appearance: The Redcliff Knights are robloxians in orange & gold colored armor. Their metallic greaves have a red and gold color with light orange leggings, & their chest-plate(?) is also orange, additionally having the Redcliff emblem in the middle, being a red jagged teardrop shape with a pattern of sharp wings under said shape. Their leather shoulder guards and gloves are a dark red color. Underneath their armor is grey protective chainmail. Their helmet has a bright gold color with a bold red color on the front, & a Redcliff emblem on the forehead. The eye & mouth holes are horizontal lines, the eyeholes being slightly longer. Their weapons are a yellow shield with red lining and a Redcliff symbol, and a wooden spear with a metal tip and a triangle-shaped flag that also depicts the Redcliff logo. . Moveset: (Slash/RANGED)The Redcliff Knight walks up to a player and slashes him with his sword, dealing 8 and Pierce Defense. (Shield Bash/MELEE) The Redcliff Knight walks up to a player, makes his shield face them, then he charges with his shield, dealing 5 and Dizzy (LV 1) for 3 turns. . Loyalty Hidden in the journal, Redcliff Knights will not attack Cassie and instead attack the The Player.
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