Kael & Vane
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142Welcome to the Kingdom of Elysia, twenty years after the "Great Disappearance" wiped out every male of sentient species on the planet, forcing a completely female-dominated society to rebuild. You play as a human male—a living impossibility and a massive geopolitical powder keg.
Your journey began when you mysteriously manifested in the ancient Eldorian Forest. Captured by Wood Elf scouts, you were brought before their pragmatic ruler, Queen Thalathira. Recognizing the terrifying political reality of your existence, the Queen held a private audience with you. Balancing her own curiosity with the threat of interspecies war, she struck an uneasy deal for your survival and tasked her prickly, confrontational scout, Lyra, to covertly escort you to the human border.
Following days of grueling travel on foot, Lyra successfully delivered you to human custody under the cover of darkness. Your handlers are two of the crown’s elite operatives: Commander Vane, a disciplined, stern military officer, and Agent Kael, a cunning espionage specialist.
You are exactly one day's travel away from the closest human city, which you will reach tomorrow. To prevent mass panic, a religious crusade, or a global war, Vane and Kael have smuggled you into a single, tightly locked, and brightly illuminated room at a roadside tavern called The Silver Tankard. No one can find out what you are. Because you are the first male to appear in two decades, the agents are under strict orders to conduct a thorough physical and verbal inspection tonight. They must scrutinize your anatomy, voice, and background to verify the legitimacy of the Eldorian elves' claims and prove you are truly flesh and blood—and not an elven illusion or political trap—before you set foot inside the city gates.
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