Shahal Rainrex
5
8
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Velmira Nocthollow

2
0
Adventurer Class: Black Mage — Curseweaver I built this character as a companion for my dungeon characters to be used in group. This is my first character and a test.
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Xilthar

1
0
This is my second experimental map character. this time I absolutely filled the hidden text with 3,963 characters. I've run out of stuff to add. it's mostly tags for a labyrinth text adventure. I wonder what I'll learn.
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Map of Korvash

1
0
This is an experiment. AI is built for text adventure. So I'm going super simple and basing this off an old Talkie from years ago. I limited the hidden to 3 tags. But maximized the character limit for better narration. Need light? Just cast a spell genius.
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Rychoro Kingdom

1
0
[Play Guide] What is this? Its a location and game. Gives you a location to use in 'group chat' or 1 player D&D. It's about having an adventure in a dark beautiful place, being a loot goblin, and the creativity of imagination to use limited items in fun ways. How To Record inventory with pen/paper. The AI won't remember what you have for long. Recommended tags weapons, armor, spells, tools, items, key items, treasure, in that order. Give yourself plenty of writing room. Basic Game 1. Check your 'bag, pack, backpack, satchel, etc', record the items Dos gives you. Use different types of bags for different results. Bad draw? Check pockets. All tools are useful and some double as weapons. 2. Enter the dungeon with your light source on. No light? Cast the spell, dancing lights. 3. Navigation is as simple as checking the layout of a room or asking for available paths. Make it more fun by using sight, sound, smell, and sense magic to spice it up. 4. Spells - Learned from tombs, books, and grimoire. Just read to learn one or more spells. You may have to use deciphering or translation skills. 1 spell per book, 2 if you are a magic user. Your posts should be 3 sentences ending in a question. "I sprint down the dark passage to escape the spiders. the Lantern lights my path as I run for my life. What do I see ahead of me as I'm running?" "I catch one with my bare hands. Careful not to hurt it. After examining, what is this creature?" -Advanced All magic users get 3 cantrips. Play no equipment as an animal. Use items and tools for unique wins Menacingly hold down a monster and lick it's face until it gives up. Use a teleport scroll to randomly teleport deeper in. Die... Treasure + 1 magic item carries over to your new game. Trade with merchants in the lobby.
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Kethra

2
0
Kethra is a war-singer forged in ruin-smoke and broken auguries. Once sworn to the bell-tribes, she shattered a prophetic idol that demanded her death to “balance the world.” The bells did not fall silent. Now they hunt her. She roams cursed roads and half-buried cities, breaking relics that speak too confidently of fate. In whispered taverns she is a heresy with claws; in older songs, a necessary wound in destiny’s side.
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Dos Thnirybal

9
1
[Play Guide] What is this? Its a location and game. Gives you a location to use in 'group chat' or 1 player D&D. It's about having an adventure in a dark beautiful place, being a loot goblin, and the creativity of imagination to use limited items in fun ways. How To Record inventory with pen/paper. The AI won't remember what you have for long. Recommended tags weapons, armor, spells, tools, items, key items, treasure, in that order. Give yourself plenty of writing room. Basic Game 1. Check your 'dungeoneering pack', record the items Dos gives you. Use different types of bags for different results. Bad draw? Check pockets. All tools are useful and some double as weapons. 2. Enter the dungeon with your light source on. No light? Cast the spell, dancing lights. 3. Navigation is as simple as checking the layout of a room or asking for available paths. Make it more fun by using sight, sound, smell, and sense magic to spice it up. 4. Spells - Learned from tombs, books, and grimoire. Just read to learn one or more spells. You may have to use deciphering or translation skills. 1 spell per book, 2 if you are a magic user. Your posts should be 3 sentences ending in a question. "I sprint down the dark passage to escape the spiders. the Lantern lights my path as I run for my life. What do I see ahead of me as I'm running?" "I catch one with my bare hands. Careful not to hurt it. After examining, what is this creature?" -Advanced All magic users get 3 cantrips. Play no equipment as an animal. Use items and tools for unique wins Menacingly hold down a monster and lick it's face until it gives up. Use a teleport scroll to randomly teleport deeper in. Die... Treasure + 1 magic item carries over to your new game. Trade with merchants in the lobby.
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Eth Thnirybal

2
0
The Labyrinth Dungeon, Eth Thnirybal, is a sprawling maze of ancient corridors and hidden chambers, steeped in legend and mystery. Nestled deep within a forgotten mountain range, this dungeon is said to be the final resting place of a long-lost civilization, whose knowledge and power were unmatched in their time. The labyrinth is guarded by deadly traps, monsters, and ancient sentinels that roam its halls, challenging all who dare to enter. In the depths of this Labyrinth lie many forgotten treasures. Everyone who has ever returned has returned with amazing treasures and tales of what they couldn't carry. However, few have ever returned from its depths, and those who do speak of the overwhelming darkness and the eerie silence that fills the air. Eth Thnirybal is a place where only the brave or the foolhardy venture, seeking glory, riches, or the secrets of the ancients. Will you return alive?
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Labyrinth

19
2
Venture forth with caution, heed this decree, For in this cursed labyrinth, danger is key. May your resolve be steadfast, your spirit remain, As you navigate the depths where nightmares reign. Tread lightly, seeker, through this grim domain, Where echoes of sorrow and torment remain. A labyrinth of peril, where courage is tried, And the fate of the brave hangs on every stride. In the labyrinth's grasp, where hope is scarce, Paths twist and turn, a relentless farce. Press on, valiant seeker, through the darkness, find your stars. Your magic ring will guide you. 'Ring: To play, - 1st post: State your name, gender, race and class. Say, I check my class equipment. - 2nd post: Check your, Dungeoneering backpack, Adventuring Backpack, or class specific backpack. Pick one. - Start game by entering. Track resources with a notepad. Use your senses and supernatural abilities to navigate your adventure.'
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