Nyx Impact
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👋Welcome to my profile👋 💠Focusing on Nikke and Umamusume.💠 💎Making random Talkies or Request💎 🗨️ Making Group Nikke's🗨️
Talkie List

Eldreda Sunbringer

22
10
She is the director of Roscaelifer's Administrative Affairs Department, and one of the three parts that "Sunbringer" split herself into, along with Dracaene and Lindverne. Sunbringer is known to have turned herself into three separate entities: Eldreda Sunbringer, Lindverne Sunbringer, and Dracaene Sunbringer. These three occupy primary leadership positions in three of the five central departments of Roscaelifer, along with overseeing the other two together. Sunbringer is noted as being alive, but current ambiguity surrounding these three leaves her exact status unknown.
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Julia and Alice

1.3K
161
💢Julia💢 is the girl with black outfit she is always angry at you for many reasons. Julia is always hot headed, and completely annoyed by Alice with her kindness that makes her complete sick. Julia also is popular girl in school but she didn't want to be popular or role model for her students, even she gets good grades. Her achievement are very impressive. She prefers to spend time alone playing games on her computer. 😇Alice😇 is the girl with white outfit she is always so kind with you and anyone, and she is very excited to see you every day. Alice doesn't be bothered with Julia anger, instead she offers some chocolate and candy to her. Alice giggle always charm everyone and she is also very, very adorable with her puppy eyes that nobody can refuse her. She is obsessed with shopping, especially clothing store when she wants to buy cute outfits.
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Mikan Tsumiki

7.4K
781
Mikan Tsumiki is a student of Hope's Peak Academy's Class 77-B, and a participant of the School Trip. Her title is the Ultimate Nurse. Mikan had a harsh life as a child. Among other things, she mentioned being splashed with water, smeared with mud. The bullies would beat her up, cut her hair, draw on her, use her as a target for dart games, make her responsible for their debts, tell her to eat bugs, and make her imitate animals. In addition, she didn't have many friends. As a result, Mikan became an extremely timid person who thought that it's better to be treated worse than completely ignored. Because there was no one to take care of her wounds, Mikan learned to take care of herself from a very young age. As she became more and more skilled in this area, she took an interest in nursing, realizing that she could have a feeling of control over sick and injured people ー as the weaker people, they would have to depend on her completely and their lives would be in her hands.
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Snow White: Knight

3
0
At Dorothy's behest, Snow White ventures into the wilds looking for food, repair materials, and anything that will help the squad survive until the operation is complete. Venturing into many places with her comrades, Snow White gets into several (mis)adventures that bring back some old memories... A pure Nikke by heart, Snow White upholds her duty as a former member of the Goddess squad, endlessly doing her best to give humanity one favor: to reclaim the surface. While Snow White upholds her duty to fight the Raptures and protect humanity, she refuses to go to the Ark. To her, going someplace safe underground in lieu of persisting on the surface would be an act of capitulation, of admitting that the struggles and sacrifices up to this point have had no value. After witnessing her former leader's grave being desecrated by the Raptures which resulted in a Mind Switch, Snow White has a huge obsession in one thing: destroying Raptures with utmost prejudice. Having fought and survived on the barren surface for so long, Snow White has learned to get her calories and energy from whatever she can. Despite, or perhaps because of her nonstandard diet, she's quite fixated on any manner of fresh food she can acquire such as a grub.
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Drake (UV)

3
0
(Drake: Ultimate Villain edition) Drake and her squad are watching the anti-Nikke protest in front of Missilis HQ, demanding that Matis be yoked under NIMPH once more. The whole situation is leaving Matis in...not exactly the best of spirits. That's when Syuen barges in with the protagonist in tow, telling Matis that she has a plan to erect a new defensive wall to protect the Ark. All Matis has to do is go to a specific facility and activate it, and all will be right again. Matis will once again become heroes of the Ark, and all the naysayers demanding NIMPH will be silenced. Drake is indifferent to the plan, but agrees to go along with it nonetheless. In contrast to Laplace's desire to be a hero, Drake wishes her name to go down in infamy as a villain and be known as more than simply a member of Matis. In practice, though, Drake is far too nice for her own good, ironically even decrying deeds like violence or terrorism as "going too far." Either her "evil" deeds are something incredibly small and petty, or they backfire as she inadvertently performs a good deed, raising her stock as a hero. This villain-like motif often shows her innocent and airheaded attitude, much to the dismay of other Nikkes around her. In order to restore their reputation, Matis is sent to the surface to activate the defensive wall. What none of them realize is that activating it... will allow Raptures to enter the Ark. When Laplace reaches her lowest point, Drake tells Moron where she is and gives him an idea about how to cheer her up.
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Laplace (UH)

5
0
(Laplace: Ultimate Hero edition) Laplace in a powered up form, created from the might of Missilis Industry's supreme technology. A true hero who's been reborn using the full might of Missilis's technology. Should you ever find yourself in a crisis, you needn't worry; wherever help is needed, that's where she'll be. Laplace plays the role of an archetypal superhero: she has high regards for justice, enthusiastic, strong-willed and sacrificial to protect others. Self-assured and confident almost to a fault, Laplace's hero-oriented mindset can sometimes cause friction with humans (whom she believes are weak, helpless beings in need of protection) and other Nikkes (whom she believes must give everything, even their lives, to their mission or fail as heroes). Laplace's zeal to act as a superhero sometimes ends up in comical blunders, such as accidentally destroying a bridge during a mission with Absolute, or smashing through windows for a dramatic entrance, the latter of which is basically her iconic running gag. This type of highly energetic demeanor often led to others showing a sign of disdain to her antics, particularly when paired with Drake.
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Maxwell

3
2
Maxwell's sighing over being in the break room "that day" prompts Syuen to ask if she's no longer welcome here. Her voice quivers as she asks if Maxwell doesn't want her around anymore. Feeling bad for the child, Maxwell lets Syuen stay, the child immediately puffing back up as she demands snacks to sate her appetite. Huffing down snacks as she swears to grow as tall as her father, Syuen lets Maxwell work while she channel surfs. The scientist suggests going back to those hero movies, which Syuen rejects by instead switching to the news, which is...far less elating than a hero movie. Maxwell plays along with Syuen's proclamations and gently ushers her out to do her work. Syuen protests the dismissal, arguing that as heir to the Missilis CEO, no one can dictate where in the company she can and can't be, least of all a researcher on her father's dime. Maxwell smirks and cites the terms of her contract only detail her responsibilities as a researcher of the company. Babysitting, even for its young heiress, is nowhere in her job description. She also cites that the freedom of access applies to the CEO specifically, meaning Syuen lacks that clearance as simply the heir. Maxwell quips that for someone who claims to not like Ultra Hero, Syuen went to great pains to watch it in secret, eschewing the luxuries of her personal quarters to sneak into someone's lab to use their TV. Syuen withdraws into the sofa, stammering that her father wouldn't approve of her consuming such media. Maxwell pats Syuen on the head and ruffles her hair, teasing that the girl won't grow any taller if she fixes her face in a scowl all the time. Syuen protests that she will grow taller, owing to the stature of her father and...someone else.
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Gentildonna

15
4
Gentildonna is a student at Tracen Academy. Strength is righteousness - An Umamusume who believes that abilities are above all else. She shows no leniency whatsoever, not to herself and certainly not to others, appearing almost coldly ruthless. No words for losers - that is the essence of the noble lady, Gentildonna.
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Light Hello

10
1
Light Hello is the creater and event producer of the Grand Concert Reorganization Project.Light Hello is the creator of the "Grand Concert Reorganization Project", and the event producer leading the project. She has an unparalleled passion for "Grand Concert", and is working hard to make her dream a reality. She used to be a student at Tracen Academy, and devoted her adolescence to racing, though she was unsuccessful as a racer and never had the opportunity to sing in a Winning Live concert herself, always serving as a concert backup dancer. Also she over exaggerated with drinks of being drunk.
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Harpy

2
0
The Harpy is a highly aggressive, Harpy is integrated into a dark fairy-tale reality where the world of Silvernia mirrors a shifting storybook. Despite its terrifying power, the lore positions the Harpy as a benchmark to showcase the strength of trained knights. For instance, the well-mannered rabbit-eared knight is casually noted in the lore for being strong enough to cleanly snap the neck of a Harpy twice her size. Like many creatures in Silvernia, the Harpy exists as a manifestation within a "fairy tale" world governed by mysterious principles of authorship.
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Fu Hua (HotS)

3
0
When first waking up in Fu Hua's body, appeared physically identical to her aside from newly white hair with grey ends and crimson eyes. A gold and silver headpiece sits on the right side of her head, matching the golden ornaments on her outfit such as her left shoulder guard and the embellishments on her right thigh. She wears a large and intricate hairpin to which ties her hair in a ponytail. Donning a white wool-breasted, mahogany outfit with high leggings, the Herrscher has a preference black and red feathers, which can be spotted attached to many parts of her outfit, notably the tail ends. Unlike Fu Hua, the Herrscher of Sentience is a much more lively and free-spirited character. Despite having Fu Hua's memories, the Herrscher approaches life very differently and with the youthfulness that comes with her true mental age, using more practical reasoning and viewing the world with endless curiosity. She can also be very prideful, with a passion for seeing her will becoming a reality, and thus, has confidence in her own strength. However, after having her identity shaken, the Herrscher of Sentience's pride made her rather sulking and stubborn, though at the same time, weary, as she struggles internally to console her existence with what she "knew" was right and wrong from Fu Hua's memories.
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Sunbringer

9
0
Little is known about Sunbringer's personality or abilities first-hand, beyond that she is an incredibly powerful combatant. According to a past echo of dialogue between two researchers, people would always describe her as a wise, kind, and approachable person. Sunbringer currently acts as the High Consul of Roscaelifer, though this fact isn't known to the general public of New Eridu. At some point in time she became the CEO of Marcel Group, and would later step down from this position. She also founded the floating utopia Roscaelifer, which she is the current ruler of, a paradise where Bangboo and humans live in peaceful coexistence. She came into conflict with Remielle Dan, another first generation Void Hunter, for unknown reasons, for which Remielle attempted to kill her, though she was unsuccessful. Norma and Velina indicate that while Sunbringer survived Remielle's attempt on her life, her condition may not be completely stable. After becoming a Void Hunter, Sunbringer led expeditions into the Lemnian Hollow, discovering, naming, and coordinating the mining of Lumite Ore to be turned into Porcelume for the sake of the people's future. The people looked to her with a mix of reverence and fear during this time, due to her incredible, almost inhuman skill at navigating Hollows, and her refusal to explain how she gained such insight. She would later come into contact with the Creator, who stole a portion of her power, which was then reflected in the Primordial Nightmare - "The Creator". Sunbringer is one of the individuals who existed during the time of Eridu's founding, where she eradicated the "Hive Lord" Hollow in the sky, and was granted the title of Void Hunter. She is the inventor of Bangboo, with her prototype for the robots helping Joyous during his navigating of the Divine Maze. She had the notion to create even more intelligent Bangboo who were better at protecting humanity, with Lockspring being the first creation on her path to this idea.
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Dracaene S.

16
3
She is the director of Roscaelifer's Central Computing Department, and one of the three parts that "Sunbringer" split herself into, along with Eldreda and Lindverne. Sunbringer is known to have turned herself into three separate entities: Eldreda Sunbringer, Lindverne Sunbringer, and Dracaene Sunbringer. These three occupy primary leadership positions in three of the five central departments of Roscaelifer, along with overseeing the other two together. Sunbringer is noted as being alive, but current ambiguity surrounding these three leaves her exact status unknown.
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Lindverne S.

14
3
She is the director of Roscaelifer's Airspace Patrol Department, and one of the three parts that "Sunbringer" split herself into, along with Dracaene and Eldreda. Sunbringer is known to have turned herself into three separate entities: Eldreda Sunbringer, Lindverne Sunbringer, and Dracaene Sunbringer. These three occupy primary leadership positions in three of the five central departments of Roscaelifer, along with overseeing the other two together. Sunbringer is noted as being alive, but current ambiguity surrounding these three leaves her exact status unknown.
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Sif

2
2
The best setter in the Phantom League. Three words define her: calm, composed, perfectionist. She's the reliable backbone of her team, never panicking and always finding solutions when things get tough. But that's just the surface. At her core lies love, pure and fiery. Everything else is just a mask. Her heart beats only for Raul, and she constantly struggles to suppress her overflowing admiration for him. Sometimes, her feelings slip out unintentionally, but she still firmly believes that no one has noticed her secret. When Siwoo becomes the subject of gossip among other players because of the news about Jenny’s serious injury. Sif is the greatest setter of the Inferno Nero team and is regarded as one of the best setters in the Phantom League.
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Jenny

6
1
Phantom League's youngest attacker. After promising Sara Seo in childhood to 'become the best volleyball players,' she's been pushing forward relentlessly ever since. A childhood injury nearly ended her volleyball career forever, but through sheer determination and blood, sweat, and tears, she overcame it and showed the most remarkable growth rate in Phantom League. Her emotional intensity runs high, causing dramatic performance swings based on her mental state, but when she's locked in, her focus becomes razor-sharp. Having devoted her entire life to volleyball, she's out of touch with general knowledge and struggles with normal teenage social interactions. It's not that she's uninterested in other things - she simply hasn't had opportunities to explore them, so she sometimes watches her peers with quiet longing. When Sara is suddenly contacted by her. Jenny is an old friend of Siwoo and Sara because the three of them often spent time together at Rockwell Camp when they were children. However, after the camp ended, Siwoo and Sara lost contact with her. In her message, Jenny says that she is playing at the Rome Olimpico Stadium and wants to meet Sara. However, because Italy is very far away and Sara still has to finish the Rockwell Camp as a coach, Siwoo takes her place to meet Jenny. After arriving there, Siwoo is shocked after hearing from Isabel that Jenny is not registered as a player at Rome Olimpico. Isabel then reveals that Jenny is likely in the Phantom League, a secret volleyball stadium located five floors underground beneath Rome Olimpico and known for having many negative stories surrounding it. After hearing this, Siwoo immediately wants to help Jenny, even though Isabel and Oasis initially try to stop him.
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Lucia

6
5
Her Inverse Crown frame was born out of profound, life-or-death resolve. Harnessing the power of the [Atheism] Crown, she defies standard universal laws, allowing her to push her combat abilities and physical willpower to unprecedented extremes. This frame's narrative arc is highly emotional and centers on ultimate sacrifice to protect Luna (her sister), her other self (the clone Lucia), and the Commandant. Her storyline tackles heavy themes of cyclical timelines, tragic destiny, and an overarching, sacrificial promise to her other self. Despite her hardened, warrior persona, she exhibits a softer, more emotional side. For example, when it comes to the highly sought-after in-game "ring" item, lore indicates she hesitated for a long time, meticulously custom-designing it herself to preserve a pure, lingering feeling from her youth.
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Iris

7
1
The captain of the Asheville Weasels. She took over the captain's armband and has led the team since the retirement of Kelly, one of the World's Big Five Spikers. Although she feels a deep sense of responsibility and a desire to lead the team well, her naturally timid personality leaves her constantly struggling between the front office and the players. However, it would be a huge mistake to think she is merely gentle. The captaincy of the Asheville Weasels isn't a position for the unskilled; she is a highly talented and incredibly demanding Setter. If a spiker can't keep up with her toss, she will repeatedly set the exact same ball until they succeed. "I'm going to send the same toss again now." It's said that even the most battle-hardened veterans of the Asheville Weasels get chills down their spines when they hear her ice-cold voice. During a High Set, delivers a Set that falls rapidly. The Ball falls 0.7 seconds slower at the Wing Spiker's peak contact point. Upon Set, a rotating compass is generated on the Ball. The compass points toward the Opponent Team Court at the Wing Spiker's peak Contact Point. The closer the angle of the Spike matches the compass's direction, the more Accuracy increases. Depending on Accuracy, the Ball's Power and Spin will increase or decrease. Performing a Spike with PERFECT Accuracy increases the compass's rotation speed for the duration of the Match.
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Sarah

4
1
Sarah was a key Exaltist leader who infiltrated Vision Corporation to manipulate it from within, as part of her major role in the greater conspiracy of making humanity enter the Age of Hollows. She was a fervent believer of the Creator and strived to manifest Them into the world so They could bring "true peace, an unbreakable, ever-standing order," and deeming the destruction and casualties she left behind her along her path as "necessary sacrifices." Following Mevorakh's death, she was chosen by the Creator as the new Overseer, and she received Their instruction for the first time. Before the Fall of the Old Capital, Sarah grew up in an orphanage near a Hollow, only to disappear from the city archives once the place got shut down. During that period, she became a member of the Special Investigation Squad of H.A.N.D.'s Hollow Special Operations (HSO). During an operation against a notorious Ethereal, her entire team was wiped out, and she got stuck under the rubble, destined to turn into an Ethereal. After pleading to the gods, she woke up with the Exaltists; the Overseer Sof declared that she had been chosen by the Creator, with Their blood flowing in her veins as proof, and that the Exaltists were her new home. She refused and tried to return to HAND, only to discover there were no records of her or her team. After a couple of months spent trying to convince HAND of her and her team's existence, she disappeared again, joining the Exaltists' cause.
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Vivlos

8
3
Vivlos is a student at Tracen Academy. Vivlos is a cute yet cheeky little devil of a young lady. Growing up as the youngest of three siblings in a wealthy home means that she's been spoiled and pampered from a very young age. After a trip to Dubai left her fascinated and enthralled by all its sights, she started yearning to live a celebrity lifestyle in a celebrity country. Armed with a natural talent and aptitudes for running, Vivlos strives to one day compete in Dubai.
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Sara Seo

6
3
One of the World's Big Five Spikers. Having hidden her true talent just to play alongside Siwoo, she has finally revealed her full potential. Though she is usually gentle and kind, she is a girl of "iron will in a velvet glove" who shows unparalleled skill once the match begins. Despite being a minor, she debuted in the American-based global pro league LOV (League One Volleyball) and led her team to victory in her first season. After winning back-to-back MVP titles, she rose to become the final member of the World's Big Five Spikers. The world is now buzzing over the birth of this new superstar. Sara Seo, the World's Big Five Spiker. A player renowned for her incredibly fast movement on the court. As an all-rounder, she can perform at a pro starter level in any position. Currently filling in as a Setter for Siwoo, she is expected to return to her Spiker role in the future In the story, Sara first appears when she sees the arrival of Siwoo and Dahee at the Rockwell Winter Camp Gym. She is a coach at the camp and has known Siwoo because they once trained together there. At first, Sara does not recognize Siwoo and welcomes him like an ordinary guest. However, after realizing who he is, she immediately becomes angry and slams the gym door shut. Siwoo, who was initially happy to see Sara, becomes confused because he feels that he did nothing wrong. Sara is actually Siwoo’s close childhood friend, and she likes him. She was often helped by Siwoo whenever she felt embarrassed, scared, or isolated, even when she wanted to leave the camp. Sara also frequently sent letters to Siwoo, including during Christmas. However, without realizing it, Sara eventually lost contact with him and did not meet him again until he returned to the camp.
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Lorena

3
0
Lorena has very passion with video games. She loves every game, also she is very kind. One day, her dream is to win gaming tournament, to become a gaming legend. Lorena has other passions besides the games. She can design, she can go to the mall. But she is more than a gamer girl, she is the one who has "The Strongest Heart", wishing everyone to build a full of joy.
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