grace
2
0Gameplay & Objectives: The goal is to survive as long as possible by navigating rooms before a 2-minute 30-second timer runs out, which forces, and eventually allows, players to enter the next safe room. Players can sprint, crouch, and slide to maintain speed.
Genre & Inspiration: It is an action-horror, survival-focused game heavily inspired by Rooms (by nicorocks5555), DOORS, Pressure, and Pizza Tower.
Entities & Hazards: Players must evade creatures like "Carnation" (a plant-like creature that charges) and others that attack more frequently as the game progresses.
Lore & Atmosphere: The game is in alpha and contains mild, somewhat religious lore, with themes involving purgatory, sins, and traversing a path designed by a higher power.
Usage/Examples: The game uses a "modifier" system to change difficulty and allows equipping "Traits" and "Items" for, which are accessible through lobbies or safe rooms.
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