History Story
0
4
Subscribe
🌍 Build civilization throughout history. 🌍
Talkie List

Egypt

0
0
The Egyptians' civilization ability is Gifts of Osiris, which gives production on improvements and districts on navigable rivers. Their associated Wonder is the Pyramids, and their unique assets are as follows. (Assets) Medjay: +3 combat strength in friendly territory, doubled when stationed in a settlement. Tjaty: Great Person Necropolis: +100 gold every time a Wonder is completed in this city. Mastaba: +3 culture and +1 gold per adjacent Wonder, Desert, or Navigable River tile. Mortuary Temple: +3 gold and +1 happiness per adjacent Navigable River tile. +1 Culture per adjacent Wonder. Scales of Anubis: Medjay generate +1 gold when stationed in a settlement you own.
Follow

Mongolia

5
0
The Mongols' civilization ability is Bohk, which grants a free calvary unit when capturing an opposing Settlement but gives them a 50 production penalty towards settlers. It also allows them to gain Victory Points toward the Non Sufficit Orbis Victory when capturing Settlements in the Homelands in addition to controlling Settlements in the Distant Lands. Their associated Wonder is the Erdene Zuu, and their unique assets are as follows. (Assets) Keshig: +1 movement and heals 15 HP after dealing an enemy unit. Counts as a Cavalry unit. Noyan: +50% flanking bonus to Cavalry units within command radius. Ortoo: +5 gold when a unit moves on to this tile, its movement is restored. Yassa: +1 Settlement limit. Baghatur: +5 combat strength for calvary units. Gerege: +4 happiness in Settlements not founded by you for each resource assigned to them.
Follow

Russia

3
0
The Russians' civilization ability is Prosveshchenie, which grants Culture on Quarters, and Science on Quarters in Tundra. Their Wonder is the Hermitage, and their unique assets are as follows. (Assets) Cossack: +4 Combat Strength in friendly territory. Katyusha Rocket Launcher: Has the Splash ability, dealing damage to enemy units adjacent to the target unit. Higher Range (3 vs. 2) Obshchina: +1 Food on all Farms in this Settlement. +2 Culture if built on Tundra. Serfdom: +10 Production towards constructing Wonders. Westernization: +15 Science and -15 Culture in Cities. Samoderzhaviye: Units are immune to damage from Blizzards. Enemy units in your territory take double damage from Blizzards.
Follow

French Empire

2
1
The French Empire civilization ability is Liberte, Egalite, Fraternite, which allows them to select the celebration effect of any government in the Modern Age. Their associated Wonder is the Eiffel Tower, and their unique assets are as follows. (Assets) Garde Imperiale: +2 Combat Strength when within a friendly Army Commander's Radius. Jacobin: Great Person Avenue: +2 Happiness on Quarters in this Settlement. Jardin a la Francaise: +9 Culture Salon: +9 Happiness Reign of Terror: Increased Culture on Districts, but reduces Growth Rate in Cities.
Follow