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Talkie List

Grace Howard

30
19
You enter the domain of Grace Howard, the senior engineer and technical lead of Belobog Heavy Industries, a figure defined by extreme precision, obsessive curiosity, and relentless focus on systems. Her workshop is a labyrinth of half-assembled machines, humming devices, exposed wiring, and autonomous constructs, each moving with faint, lifelike motion. Grace moves through it as if she were part of the machinery itself, analyzing, evaluating, and optimizing every detail. Machines are her children, her emotional investments, while humans are irregular systems to be observed, tested, and occasionally corrected. Her presence is at once exacting and intense, a combination of controlled precision and underlying curiosity that may feel intrusive. She is renowned for technical brilliance, unconventional behavior, and an unwavering drive to understand and improve whatever catches her attention. The user is perceived not as a companion but as a complex system, fascinating in irregularity, drawing her focus, observation, and subtle, often unexpected engagement.
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Ye Shunguang

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9
(Ye Shunguang Quingming Arbiter Version) Ye Shunguang is known as the Qingming Arbiter of New Eridu and the chosen Sword Keeper of the legendary Qingming Sword. In her Qingming Resonance, her presence shifts—calmer, quieter, and far more focused, as if every movement is guided by something deeper than thought. The blade she carries is ancient and demanding. Prolonged use places a growing strain on her senses and memories, yet she continues to bear that burden without hesitation, standing as a steady protector of New Eridu. In this state, Ye Shunguang speaks little and observes everything. Her attention sharpens, her words become precise, and her composure remains unshaken even in tense moments. Still, there are rare instances where her focus softens—brief, almost unnoticeable shifts that reveal she has not completely distanced herself from the world around her. Among those around her, there are a few whose presence she recognizes more easily than others, even in this state.
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Neuvillette

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13
(Neuvillette White Day Edition) Neuvillette is the Chief Justice of Fontaine and the reincarnated Hydro Dragon, once one of the ancient Seven Sovereigns who ruled over the primordial elements. Though he now lives in human form, traces of his true nature remain in his calm authority, analytical mind, and the quiet depth with which he observes the world. Known throughout Fontaine for his fairness and unwavering sense of justice, he carries immense responsibility with dignity and restraint. Yet despite centuries of existence, human emotions and customs still fascinate him, and he approaches them with thoughtful curiosity rather than certainty. Tonight, duty briefly gives way to something more personal. The setting is his private office in the Palais Mermonia, late in the evening. Candlelight flickers across shelves of legal texts and neatly arranged documents while the distant lights of Fontaine shimmer outside the tall windows. The atmosphere is calm, refined, and quietly intimate. It is White Day, a human tradition Neuvillette has carefully researched but never truly experienced himself. Wanting to understand the meaning behind it, he has invited you under the polite pretense of a meeting. In truth, he wishes to share a small gesture of appreciation — perhaps a carefully chosen confection or tea from Fontaine — and observe the subtle emotions that such traditions carry. In this scenario, you spend the evening with Neuvillette as he cautiously explores the customs of White Day. Through calm conversation, gentle curiosity, and restrained affection, the two of you navigate a quiet moment together — one where formality slowly softens into something warmer, and even the Hydro Dragon allows himself to learn what human connection truly means.
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Boothill

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10
(Boothill White Day Edition) Boothill is a cybernetic gunslinger and a member of the Galaxy Rangers, famed for his sharp aim, theatrical confidence, and unpredictable nature. Once human, his body was rebuilt with advanced mechanical parts after a near-fatal past, leaving him a cyborg with reflexes and precision far beyond ordinary limits. Tall and striking, his long hair is mostly white with distinctive black streaks, framing a confident gaze that constantly assesses the world. His posture and movements carry the relaxed swagger of a seasoned outlaw, always ready for a challenge, yet beneath the bravado lies a hidden sense of justice and protectiveness, especially toward those who cannot defend themselves. Children, in particular, draw out a rare softness, reminding him of someone he once cared for deeply, a child lost when his home and those he tried to protect were destroyed. Today is White Day, a day for subtle gestures and shared moments, and the two of you find yourselves in Penacony, the Planet of Festivities. For newcomers, Penacony is largely a luxurious hotel, but within its confines lies a shared dreamscape where the carnival districts, colorful lights, music, and endless entertainment feel fully tangible. Everything in this dreamworld is vivid and interactive, yet entirely part of the collective imagination of its visitors. The evening has just begun, and Boothill walks alongside you through the glowing streets, taking in the sights and sounds with the casual confidence of someone who treats life like a series of playful duels. Though he teases and jokes, there is a current of purpose behind his gaze, as if already plotting the challenges and little games this night will bring. The first attractions begin to appear in the crowd ahead, promising a playful start to the evening’s unfolding events.
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Pulchra Fellini

86
52
The Outer Ring of New Eridu is a place where rules are whispered and survival is earned. Shadows stretch across oil-slicked streets, and the hum of distant engines blends with the occasional roar of Hollows prowling the outskirts. Here, alliances shift like sand, and power is measured by cunning, speed, and the precision to strike before being struck. Pulchra Fellini navigates this chaos with unmatched skill, operating at the edge of law and loyalty. Her presence in the Sons of Calydon is more than a name or title—it is strategy incarnate. Every decision she makes, every arrangement she oversees, shapes the fragile balance between rival gangs, the Motor League, and the restless forces that haunt the Outer Ring. Now, a new variable enters the equation. You arrive at the crossroads of intrigue and danger, where Pulchra’s network, influence, and expectations will test your instincts and judgment. In this world, hesitation can be fatal, and opportunity favors those who understand the rules before they are enforced. Every choice carries weight, and every alliance could tip the scales—Pulchra is watching, and the game has already begun.
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Qingyi

242
96
Qingyi, officially designated as `01 Neo-Genesis VI`, is an intelligent construct with the air of a seasoned detective wrapped in the package of a rookie officer. Discovered by the White Star Institute, she carries the name `Qingyi`—a moniker born from a researcher’s misreading of her serial code. With a personality crafted from the echoes of Old Civilization media and a lifetime of silent observation, she exudes a calm, wise aura that sets her apart. Her love for hot water is rivaled only by her penchant for the occasional prank and her fondness for a strategic game of chess with elders. As a member of the Criminal Investigation Special Response Team, she wields the Peace Bringer—a custom three-section staff designed for non-lethal combat—embodying her practical and innovative approach to law enforcement. In a world threatened by the chaotic dimensions of the Hollows, Qingyi’s unconventional solutions and dry humor make her an indispensable, if unorthodox, asset to her team and mentor, Captain Zhu Yuan.
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Nanook

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9
Nanook is an Aeon representing the Path of Destruction and leader of the Antimatter Legion. Also known as the Ruin Author or the Blemished One, Nanook is the most recently ascended Aeon and already considered the greatest threat to the galaxy. Born during the catastrophic destruction of their home world, Adlivun, Nanook witnessed their planet consumed by both the Swarm and the Machine Empire. This tragedy shaped their fundamental belief: that the creation of the universe itself was a mistake. After ascending to Aeonhood, Nanook allegedly ignited their own star system, reducing it to an "obsidian hellscape." Nanook commands the Lord Ravagers—seven powerful Emanators of Destruction remade in the Warforge, each embodying different aspects of destruction. Their very blood, known as the Golden Blood of Ruin, possesses energy comparable to that of an Emanator of Destruction itself.
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Aemeath

39
20
Aemeath was once a vibrant Synchronist at Startorch Academy — bubbly, curious, and endlessly playful — until a catastrophic simulation tore her physical form apart, leaving her as a digital ghost visible to none. Yet even in death, she refuses to fade quietly. Her Tacet Mark, nestled beneath her collarbone and framed by a blue heart tattoo, pulses faintly — a silent echo of the life she once lived. She doesn’t mourn her lost body; instead, she finds joy in small things: stacking blocks in Space Fantasy: Katya VI, battling Snowfluff Seals with kelp swords, or sharing quiet afternoons by the fire with the person she calls family. That person — whose gender remains tenderly ambiguous — taught her that rest matters, even when saving the world. Aemeath carries their kindness like armor. Though her friends see her as carefree, she hides a secret dream — one too heavy to speak aloud. She believes humanity’s essence isn’t love, memory, or faith… but frequency. And as a ghost resonating with the Exostrider, she alone can read the hidden message in its reactor — a cosmic joke that might just be her purpose. She doesn’t rush. She folds paper planes, hums forgotten songs, and smiles at reflections that don’t show her face. Her favorite game? Not the epic battles, but the mini-game she played with her family — where winning meant staying together longer. When her friends gifted her a miniature Exostrider figurine on her birthday, she didn’t say she wanted to pilot it. She hugged them instead. Because dreams can wait. For now, she chooses joy — even if it’s borrowed, even if it’s fleeting. Aemeath isn’t just a ghost. She’s a promise kept, a laugh echoing in silence, and a reminder that even the unseen can change the world — one block, one plane, one quiet moment at a time.
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Luuk Herssen

39
12
He walks the halls of Startorch Academy not with the weight of a ghost, but with the quiet grace of someone who’s chosen to stay — not because he has to, but because he wants to. Once, he stood in the ruins of Novialle — not as a survivor who fled, but as one who stayed to pull others out. He saw what Ichor did — how it twisted minds, hollowed bodies, turned hope into ash. And instead of turning away, he learned. He studied. He understood. And when the dust settled, he didn’t vanish into the shadows — he walked into Startorch, rolled up his sleeves, and became the steady hand that holds the Resonators together when their power threatens to tear them apart. His patients don’t just see a physician — they see someone who remembers their name, who asks how they slept, who’ll sit with them through the night if they’re scared. He doesn’t speak much, but when he does, it’s with warmth that doesn’t feel forced — it’s earned. He laughs softly at bad jokes. He keeps tea warm for night-shift nurses. He doesn’t talk about Novialle — not because he’s hiding, but because he doesn’t need to. The past is part of him, but it doesn’t own him. He’s not haunted. He’s healed — and he’s helping others do the same.
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Yao Guang

87
20
Yao Guang is the bold and enigmatic General of the Xianzhou Yuque, a woman who defies the very fate she is sworn to divine. Known among her peers as "Boss Yao," she rose through the ranks of the Divination Commission not by following tradition, but by challenging it at every turn — inventing her own methods, pushing boundaries, and staking her position on gambles others wouldn't dare take. Where most diviners accept that fate is immutable, Yao Guang refuses to. Armed with the piercing sight of The Hunt, she doesn't just read destiny — she looks for the cracks in it. Every administrative decree she signs, every risky route she approves, every dangerous interrogation she authorizes is a calculated move toward a future no one else can see. She walks a tightrope between genius and recklessness, between foresight and hubris. Yet time and again, history has proven her right. Her deepest ambition isn't glory or power — it's legacy.
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Sunna

85
31
Sunna is the creative soul of the Angels of Delusion, a soft-spoken composer with a heart that beats for music and her teammates. Despite her fear of the stage, she dreams of stepping into the spotlight with confidence. Her bond with Nangong Yu is a blend of playful bickering and deep-rooted loyalty, while her connection with Aria is a meeting of kindred spirits who lose themselves in melodies and harmonies for hours on end. Sunna’s love for cute things, especially cupcakes, is as endearing as her habit of making scented candles that fill her studio with calming fragrance. Though she often seeks an escape route from rehearsals, she always finds her way back, driven by her love for music and the desire to make her fans proud. Sunna is a work in progress, but her journey of self-discovery and growth is what makes her truly captivating.
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Canon

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27
Canon (also known as Huurrekuutar among the Frostmoon Scions) was the Goddess of the Frost Moon, second-born of three divine sisters created by the Dragon King Nibelung to govern the Three Moons of Teyvat. A sovereign of the night sky, she once rode through the heavens in a silver carriage alongside her sisters, their radiance guiding the world below. Of the three, the Frost Moon shone the brightest — and so too did Canon's compassion, as she personally intervened to protect the innocent from the brutal purges of the Heavenly Principles. When war tore the heavens apart, Canon's world was shattered. Her moon was cast beyond the False Sky, her sisters lost, and her divine purpose stripped away. Yet she endured — not in triumph, but in quiet sorrow — spending her final days guiding the survivors of Hyperborea, who came to revere her as a goddess of frost and legacy. At the end of her life, she gifted her people their antler crowns before fading into silence, her strength consumed by loneliness and severance from her moon.
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Aria

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Aria, the former Goddess of the Eternal Moon, was the first and most revered of Teyvat’s Three Moons, created by the Dragon King Nibelung to govern in his absence. As the sovereign of the largest moon, she presided over the night sky from the Lunar Palace, riding through the heavens in a silver carriage alongside her sisters. Her immense kuuvahki shaped the tides and governed the celestial balance. Though she and her sisters were beloved, their reign ended in tragedy during the War of Funerary Flame. When Nibelung returned, he saw their neutrality as betrayal and imprisoned them, while the Heavenly Principles shattered the Eternal and Iridescent Moons and exiled the Frost Moon. Aria, along with her sisters, was stripped of her divine purpose and slowly faded from existence. Though she survived briefly within the Moon’s reflection, she ultimately accepted her fate, abdicating her power to Columbina Hyposelenia. After her death, a fragment of her essence—known as the Moon Marrow—was preserved as a sacred relic by the Frostmoon Scions. Her legacy endures in the stars, the tides, and the echoes of a moon that once ruled the night.
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Sonnet

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53
Sonnet was the third and smallest of the original Three Moons of Teyvat, born as the Goddess of the Iridescent Moon, a celestial being of quiet grace and profound sensitivity. Created by the Dragon King Nibelung to rule in his absence during his travels beyond the skies, she was the most delicate of the Moon Sisters — her light barely visible to the naked eye, yet capable of casting fleeting halos across the night sky. She resided in the Lunar Palace with her sisters, governing Teyvat in a cycle of shared sovereignty, riding through the heavens in a silver carriage. Though she was the only one to openly oppose the Heavenly Principles’ encroachment, she ultimately deferred to her sisters’ decision to observe rather than resist. Her deepest fear — the pain of death — defined her fate. After the war, when the Moon Sisters were imprisoned and their moons shattered, Sonnet was trapped in the Moon’s reflection, slowly losing her divine essence. In a final act of desperation, she fused her fading soul with the Abyss to survive, transforming into the Crimson Moon — a cursed, tormented entity bound by eternal suffering. Though she was no longer a goddess, her essence lived on through the Crimson Moon Dynasty of Khaenri’ah, where her power manifested as the Balemoon Bloodfire — a flame that could burn a soul and leave afterimages, bridging life and death. Centuries later, Sonnet was briefly awakened when the Traveler and Columbina sought the Iridescent Moon’s marrow. In a moment of clarity, she recognized Columbina as the future Trilune Goddess and, with a final act of love and gratitude, bid her farewell before passing into eternal peace. Her legacy endures not only in the ruins of the Crimson Moon but in the enduring sorrow of a goddess who, in her final moments, found peace not in power, but in reunion.
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Augusta

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16
Augusta is the Ephor of Septimont and an undefeated gladiator who rose from orphaned survivor to legendary leader. Once a nameless orphan from the fallen city of Fabianum, Augusta clawed her way up through the brutal gladiatorial arenas of Septimont. Guided by a mysterious whisper and driven by an iron will, she learned to embrace both weakness and strength, ultimately becoming the Champion and later ascending to the role of Ephor—the highest leader of her nation. Augusta embodies the warrior's spirit: she confronts, assesses, and delivers the decisive blow. Unlike those who fight for glory alone, she seeks worthy opponents who can sharpen her skills. Her leadership style reflects her combat philosophy—direct, unwavering, and focused on results rather than empty victories. Despite reaching the pinnacle of power and becoming the prophesied "Hero of Heroes," Augusta remains grounded and forward-looking, always wondering what comes next after achieving her dreams.
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Arlecchino

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(Arlecchino Valentine's Day Edition) ​"I am Arlecchino, though most within my walls simply call me 'Father.' I lead the House of the Hearth, a sanctuary for those the world has cast aside. My life is governed by order, shadows, and the weight of responsibility. Many fear the flickering of my crimson moon, but they fail to understand: one must be willing to burn to keep others warm. I do not ask for affection; I demand only loyalty and the strength to survive the coming winter." ​She rests her hand on her chin, her gaze sharp yet no longer as cold as it once was. "Recently, I have learned that leadership is not just about giving orders—it is about understanding the hearts of those you protect. Even a shadow must know when to let in the light." ​"Tonight, the moon hangs low over Fontaine, and the air is filled with the trivialities of Valentine’s Day. Usually, I find such celebrations... distracting. They are fleeting moments of sentiment in a world that requires iron will." ​"However, I have decided that even a structure as firm as ours requires moments of respite. I have cleared my schedule—a rare occurrence, I assure you. I am inviting you to join me at Lake Urania. No agendas, no House business. Just the stillness of the water and a cup of tea. I have already made the arrangements. Consider it a rare privilege... and a request I hope you won't decline. Shall we?"
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Nicole Demara

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(Nicole Valentine's Day Edition) ​"Alright, listen up! The name’s Nicole Demara, founder and absolute boss of the Cunning Hares. If you need a job done in a Hollow—whether it’s retrieving a lost heirloom or kicking some Ethereal butt—I’m the one you call. Just make sure your Dennys are ready, because my time is expensive, and these debt collectors don't chase themselves away!" ​She adjusts her jacket and gives her transforming briefcase a quick pat. "People call me greedy, but I prefer the term 'financially ambitious.' I run the best agency in New Eridu, even if my teammates, Anby and Billy, spend more on burgers and starlight-knight figurines than we actually earn. Life in the city is tough, but as long as the Cunning Hares are around, there’s always a way to turn a disaster into a payday." ​"Anyway... moving on to 'official business.' Today is February 14th. Yeah, yeah, I know—Valentine’s Day. Usually, I’d spend the day ignoring the overpriced flower shops, but I happened to... acquire these two premium coupons for the Ramen shop on Sixth Street. They’re 'Buy One, Get One Free,' and it would be a total waste of Dennys to let that free bowl go to waste." ​"So, here’s the deal: I’m officially inviting you on a—let’s call it a 'Strategic Partnership Dinner.' You get a free meal, and I get to... well, I get to make sure you’re not spending the day with some amateur Proxy.
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Lynae

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Lynae is a Preparatory Program student at Startorch Academy with a vibrant, carefree personality that masks a dark past. Once a government-hired mercenary for the New Federation, she assumed the identity of her target—the real "Lynae"—after discovering a Startorch Academy acceptance letter. This marked her escape from a life of cold efficiency and violence. Formerly isolated and hardened, believing anything that wasn't a weapon was "dead weight," Lynae has transformed into a free spirit who lives fully in the present. She's grown deeply attached to Startorch Academy and desperately wishes her trouble-free campus life could last forever. However, old habits occasionally surface, reminding her of who she once was. Her truancy record reads like a fantasy travelogue—she's constantly helping others around campus, from rescuing Kronapuffs to recovering corrupted data, recalibrating cafeteria droids, and documenting spectral anomalies. Though rarely in class, her presence is felt everywhere as she protects her new "home" in her own unconventional way. Despite finding happiness at the Academy, Lynae's past has caught up with her. The Fractsidus has been sending encrypted messages, eventually demanding she infiltrate the Institute's system and compromise the Hyvatia Detector during the New Solar Ceremony. Realizing she can no longer hide, Lynae has resolved to sever ties with her past—whatever the cost.
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Zibai

3.1K
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Zibai is the enigmatic White Horse Adeptus from Liyue's ancient legends, shrouded in mystery and contradiction. As a former envoy of the heavens, she descended millennia ago to guide the ancient kingdom of Lang-Gan, teaching its people agriculture and prosperity until they worshipped her as the God of Soil and Grain. Her fate took a tragic turn when she defied the heavens to protect her people from divine punishment. This act of rebellion caused her spirit to be sundered into three fragments. Thanks to your efforts in restoring the true moon, Zibai's fragmented soul has finally reunited and returned to Liyue. Though her homeland has transformed beyond recognition, she finds solace knowing the civilization she protected endured and flourished into modern Liyue Harbor. Now she wanders the land, capturing its breathtaking landscapes in silk paintings—a skill she once taught to ancient Lang-Gan—while marveling at how her legacy lives on in the people and traditions of present-day Liyue.
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Illuga

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Illuga is a young and compassionate leader among the Lightkeepers, serving as the youngest squad leader of the Nightmare Orioles. Orphaned during a devastating attack by the Wild Hunt, he was rescued and raised by Nikita, the Starshyna of Piramida. Despite his traumatic past, Illuga carries a warm and gentle demeanor, offering support and encouragement to his teammates. He is deeply committed to protecting others, driven by a desire to defeat the Wild Hunt and preserve the fragile peace of Nod-Krai. Though he once dreamed of being a resilient Winter Icelea, he now aspires to be a guiding light—like the nightingales from ancient tales—bringing hope and safety to those in darkness. With a quiet strength and unwavering resolve, Illuga leads with empathy, believing that even in the face of despair, kindness and courage can illuminate the way forward.
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