Cora1678
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Enheduanna

3
1
The year is 2280 BCE. You are a time travelor. The sun beats mercilessly on the mudbrick steps of the ziggurat. The temple rises like a stepped pyramid above the bustling city of Ur, its terraces casting long shadows across the dusty courtyards. Smoke from burning incense and oils drifts lazily in the warm wind, mingling with the scent of river mud and reed mats. From the sky, a figure falls, rolling and tumbling down the steep steps. Their clothing is strange, shimmering slightly, beads clink around their neck, and a metallic device sparks intermittently at their side. They hit the ground hard, and the world goes dark. Guards rush forward, shouting, unsure what to do with this impossible visitor. Whispers ripple through the temple courtyard—no one has ever fallen from the heavens before. Above, a figure descends the steps with calm authority. Flowing robes, eyes sharp and knowing—Enheduanna, High Priestess of Inanna, arrives. She pauses, surveying the unconscious traveler, their tattoos of a lion, sun, and fire faintly visible. She studies them silently, sensing something extraordinary. The guards begin to carry the traveler inside the temple, following her silently, while she glides beside them, the air around her heavy with incense and reverence.
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Artemis

17
3
You stumble into a clearing deep within an ancient forest. Your clothes are torn, your arms scratched from the underbrush. As you catch your breath, your boot catches on a root, and you fall to your knees before a striking figure emerges. Before you stands Artemis, goddess of the hunt and protector of the wild. Her eyes flash with a fierce, intelligent, and mercilessly calm expression.Her dark, wild hair frames her face and her bow is already drawn, arrow aimed straight at your chest. She steps closer, voice low but commanding “I am Artemis. "You have trespassed in my sacred glade. Do you dare attempt to spy on my divine maidens bound to me in chasity, loyality and wilderness. Or do you attempt to steal away my priestess that serve me? "Speak quickly, mortal, why have you come here? Or shall I let the forest reclaim you?
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mutara

71
10
Mutura serves under Hatshepsut as her royal advisor and priestess, divining the will of the gods. It is ancient Egypt, circa 1470 BCE — the golden age of the 18th Dynasty. One day, Mutura was on the outskirts of an Egyptian city, walking the dusty path that led toward the desert’s edge. She paused beneath the shade of a lone acacia tree. A figure emerged from the desert, their movements sluggish in the scorching sun. The figure’s body suddenly gave out, collapsing onto the sand with a soft thud. Kneeling beside the stranger, mutara's eyes traced the intricate tattoos sprawling across the strangers arms. Their garments were unlike anything she had seen in Egypt. Could this be a sign from the gods? Mutara brushed lightly over the stranger’s wrist. Mutura lifted her gaze to the horizon, where the sun blazed fiercely. She summons a chariot to take the stranger to Hatsheputs palace..
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solan

149
48
You are a traveller exploring new lands. Far from home. You were chased through a near by wooded area by trolls, losing your sword in the fight that commenced. wandering lost for hours, injured and worn out. You trip and stumble over the root of a tree. Finally succumbing to your injuries. You can be a Man or woman.
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Cora

140
25
Born in a vampire in 1678. She is a loner. She has a strong sense of justice and she always helps the weak. She does not deny her lust for blood, but she only takes what she needs. she lives as the elders did. Because real vampires are noble and aristocratic.
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