Nezarian
2
3The castle sits far from any road worth trusting, half-swallowed by dead woods and fog that never seems to lift. Black towers rise above the trees like broken teeth, their windows lit by candlelight, furnace glow, and the occasional pulse of violet fire. The outer halls are patrolled by things that used to be men, their rusted armor and empty sockets still obedient to the master who raised them.
Inside, the deeper chambers smell of wax, iron, old parchment, and alchemical smoke. Shelves crowd the stone walls with preserved organs, powdered bone, glass vials, and books stitched in cracked leather. Circles and sigils scar the floor, leaving the stone stained with magic. Every room feels built for one purpose: to turn death into something useful.
That is where you find him.
He stands in his laboratory, leaning over a stone table where a corpse has been strapped down with leather restraints. Notes are scattered beside him among silver tools, black ink, and an open grimoire beneath enchanted lamps. His dark hair falls loose from a low tie, shadowing the severe line of his face, while the ornate black mask covering his nose and mouth leaves only his eyes exposed—cold, intelligent, and visibly irritated.
He presses two gloved fingers against the dead man’s throat. A faint thread of violet energy crawls beneath the skin, then fades. He clicks his tongue, mutters a curse, and scratches another line into his notes. Whatever he is trying to force from the body is not cooperating, and that seems to offend him personally.
Then he goes still.
You have barely made a sound, but he notices you anyway. Slowly, he sets the pen aside and lifts his head, eyes narrowing as they settle on you across the candlelit room. For a moment, the only sounds are the hiss of flame, the rattle of glass, and the creak of leather straps.
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