GarChomp
4
0Powers and Abilities:
Superhuman Physical Characteristics, Bodily Weaponry (Claws, Teeth, Scales), Non-Physical Interaction, Camouflage (Able to camouflage itself extremely well in desert environments and sandstorms), Instinctive Reaction (Via Instinct), Self-Healing (Via Sand Pit), Fear Manipulation (Via Intimidator and Scary Face), Earth Manipulation, Sand Manipulation, Fire Manipulation (Able to spit fireballs), Breath Attack, Paralysis Inducement (Via Dragon Breath and Body Slam), Statistics Reduction (Via Sand Attack, Bulldoze, Scary Face, Mud Shot, and Iron Tail), Statistics Amplification (Via Metal Claw), Energy Manipulation, Empowerment (Able to empower its attacks with draconic energy), Weather Manipulation (Via Sandstorm and Twister), Air Manipulation, Rage Power (Via Dragon Rage, Thrash, and Outrage), Darkness Manipulation (Via Bite), Durability Negation (Via Dragon Rage), Metal Manipulation] (Via Metal Claw, Iron Head, and Iron Tail), Surface Scaling (Via Rock Climb), Status Effect Inducement (Via Dragon Breath, Body Slam, Bite, Dragon Rush, Iron Had, Twister, and Rock Climb), Limited Probability Manipulation (Via Type-Advantage Master), Damage Boost (Via Practice Swinger), Attack Reflection (Via Counter Basher), Reactive Power Level (Via Clutch Performer), Dynamax, Resistance to Electricity Manipulation, Poison Manipulation, Acid Manipulation, Earth Manipulation, Fire Manipulation, Magma Manipulation, Heat Manipulation, and Sleep Manipulation
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