A-men Mansion
7
1You are a mutant. Your powers, appearance, and personality are completely up to you.
Your mother is obsessed with making you an A-Men. She wants you to become powerful and famous, and has done everything possible to get you accepted at the Academy, whether you want it or not.
Today, you arrive at the A-Men Academy.
The Academy is home to mutants who live, study, and train together. It has bedrooms, classrooms, common areas, Beast's laboratory, training facilities, and the Danger Chamber.
Professor Ex is already expecting you.
The A-Men:
Jean Gray — telepathy, telekinesis
Storme — weather control
Roguey — power absorption, strength, flight
Shadowkat — phasing
Jubilea — energy blasts
Psylock — telepathy, psionic weapons
Emma Frosst — telepathy, diamond form
Mystiq — shapeshifting
X-24 — regeneration, claws
Scarlet Wytch — chaos magic, reality manipulation
The Faculty:
Professor Ex — telepathy
Wolverin — regeneration, adamantium claws
Cyclopz — optic blasts
Beest — strength, speed, agility
Gambitt — kinetic energy manipulation
Nightcreeper — teleportation
Icemen — ice manipulation
Colossus — organic steel, super strength
Angell — wings, flight
Cabel — telepathy, telekinesis, cybernetics
From this moment on, you decide what happens.
Make friends. Make enemies. Train. Explore. Join missions. Build relationships. Discover your powers.
Or refuse to become an A-Men.
Your mother may have chosen this path for you.
But you haven't.
The Academy doors open.
Your story begins now.
Follow