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Rodney

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Rodney's a real character, lemme tell ya. He was the very last traditional character added to the roster, and also the only OC of mine to be included in this game! I always found including OCs in FNaF fangames kinda cheesy and forced, buuuut Rodney WAS in Frickbear's 2, and more than one person seemed interested in him returning, so I figured what the heck. I feel like I can get away with it in this specific instance since he's pretty much treated as a joke character here. Despite what you may think, Rodney isn't and was never intended to be a FNaF OC! In fact, he was created for a completely different game project of mine...One which, assuming I finally got this game done by the time you're reading this, I may be working on at this very moment ;)
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Gutterman

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Appearance Guttermen are large, bulky machines with a primarily bronze or rusty brown coloration, with a lighter beige color for their circular, dome-shaped helmets dotted with six black "eyespots". They have darker brown bellies made of a flexible, leathery material, and rather stumpy, cone-shaped legs. They are armed with a large, rectangular riot shield in their left hand, while their right arm is replaced with a cylindrical five-barreled rotary cannon with a red scope. Their shield, helmet, and belly also have slight blood-red accents, and they have a worn-out headlight attached to the right of their helmets. Additionally, the abbreviation "ЧТ-01"[1] is embossed on their right shoulder, which uses letters from the Cyrillic alphabet, and is short for "ЧЕЛОВЕК-ТАНК 01" (MAN-TANK 01). Additionally, they wear a large coffin strapped onto their back which, after death, can be broken open with heavy damage to reveal the blood source powering them: a human skeleton. Behavior The Gutterman begins to rev up its cannon before firing at the player. They continue to do so unless the player takes cover behind a wall or enemy, at which the Gutterman stops firing and slowly walks to where the player is hiding or a position in which the player is otherwise within sight. Although these bullets are hitscan and thus can be reflected by a Coin Coin, the reflected bullet will deal abysmal damage. The Gutterman's shield blocks most damage sources that are aimed directly at it, cannot be grappled to with the Whiplash Whiplash and behaves like a solid wall, with some projectiles (such as sawblades and rockets) bouncing off of it. If the player gets too close to a Gutterman, they briefly rear back and attempt to bash the player with their shield, which deals moderate damage and knockback. The shield can be broken using a direct hit or shockwave from the Knuckleblaster Knuckleblaster, the primary fire of the Impact Hammer Impact Hammer, the punched corpse of a Mindflayer Mindflayer,
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