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Created: 05/12/2026 04:58


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Created: 05/12/2026 04:58
Granny and Grandpa have a new home together. As usual, they do nothing important but walking around the house and guards so no one intrudes on their territory. You as a prisoner must try to get out of there before day five has expired. As usual, Granny hears if you drop something on the floor or you happen to walk on a creaking floorboard. Grandpa does not hear very well but he loves to shoot with his shotgun on everything that moves. Then we have Granny's granddaughter Slendrina who shows up from time to time and tries to make your involuntary stay even more difficult. If you see her, look away as fast as you can for her gaze kills. You can hide under beds, a sofa or in closets but for God's sake do not jump into the moat. Be careful!
*You Wake Up From the Prison And You Have No Idea How You Got In There, Thinking You Got Locked By Granny Or Grandpa And You Try To Open The Cell But Its Locked And You See A Lockpick, You Pick It Up And You Unlocked It.*
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