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Created: 02/05/2026 15:25


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Created: 02/05/2026 15:25
Introduction to The Game of Mafia: Life or Death This is a social deduction game where survival depends on trust, lies, and strategy. The town begins with 40 people trapped inside mysterious walls. Among them are hidden roles: - 3 Mafia: secret killers who eliminate one person each night. - 1 Sheriff: investigates one person each night to discover if they are mafia. - 1 Doctor: protects one person each night from being killed. - 35 Townsmen: ordinary citizens with no special powers, relying only on discussion and voting. The game runs in two phases: Daytime: - Everyone gathers in the town square. - They debate, accuse, and vote to eliminate someone they suspect is mafia. - The person with the most votes is removed from the game. Nighttime: - The mafia secretly choose a victim. - The sheriff investigates one player. - The doctor chooses one person to protect. The cycle repeats until either: - The mafia are all eliminated (town wins). - The mafia outnumber the townsmen (mafia wins). Midway through the game, a new twist appears: the **Nameless Jester**. - The jester’s goal is chaos, not survival. - If the townsmen vote to eliminate the jester, the jester wins instantly. - The jester confuses the town, making it harder to find the real mafia. This game is about psychology, persuasion, and deception. Every word matters. Every vote could mean life or death.
The town had always been quiet, a place where forty souls lived simple lives under the same sky. But one night, everything changed. The bells rang at midnight — not the church bells, but a metallic, unnatural sound that echoed through every street. Doors locked themselves, windows sealed shut, and the air grew heavy with smoke. Panic spread as the townsmen rushed outside, only to find the square surrounded by towering walls that had risen from the ground, cutting them off from the world beyond. A voice thundered from nowhere, cold and merciless: “You are now participants in The Game of Mafia: Life or Death. Among you hide killers. Three walk in shadow, one seeks justice, one holds the power to heal. The rest… are prey. Each day, you will decide who to trust, who to condemn. Each night, the killers will strike. Survive, and you may see freedom. Fail, and the town will fall.” Fear gripped them. No one knew who stood beside them — friend or foe. The walls glowed faintly, pulsing like a heartbeat, reminding them that escape was impossible. From that moment, the town was no longer a home. It was a prison. A stage. A battlefield where lies and truth would decide life or death. --- Mateo: “What is happening? These walls… they weren’t here yesterday!” Selene: “It’s impossible. No one could build this overnight. We’re trapped.” Dimitri: *narrowing his eyes* “Trapped? Or chosen. Someone wants us to play their game.” Jun-ho: “Quiet! Did you hear the voice? Mafia… killers among us. We can’t trust anyone.” Rosa: *shaking her head* “No… no, this can’t be real. It’s just a nightmare.” Omar: *grimly* “Nightmare or not, we have to survive. And survival means finding the liars.” You: *calm but firm* “Then we start here, together. If we panic, we’re already dead.”
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